Guest Post: Just Nintendo


I started playing Nintendo games before I learned how to write my name properly.

At three years old, I was known for having both curly hair and a penchant for writing the letter ‘N’ backwards. My hands, still those of a toddler, couldn’t quite grip a pencil. I could, however, hold a controller.

My older brother was the proud and happy owner of a Nintendo Entertainment System. Now in his mid-30s, he is still the proud and happy owner of a NES. But in 1991, when I was three, and he, eleven, we’d station ourselves at the foot of his bed with a shared plate of Oreos and milk. We’d each grab a controller and stretch the cords across the itchy shag carpet. And then, we’d play.

Super Mario Bros. was our go-to. Even if I didn’t play, I would watch my brother flatten Goombas, throw fireballs, and conquer pesky Koopa Troopas. Go, go, go, I’d yell excitedly, watching little Mario race across the small T.V. screen.

There were other games too, of course. Joe & Mac, originally released as an arcade game in 1991, was another favorite. The game was adapted for NES and SNES, as well as several other systems. The main difference between the NES and SNES versions of Joe & Mac is that the SNES version allows an individual to select which level he or she would like to play. The graphics between the versions remain similar, however, and as Cory said in his assessment, “Everything is bright and colorful, and characters are large and detailed with animations that convey a decent amount of cartoon-like humor and personality.”

Cory’s description of Joe & Mac reminded me of a conversation I’d had with my brother, when I’d asked if he knew why I’d started playing Nintendo in the first place.

“I think you just liked all the colors,” he joked. “Though, really, I think you saw your big brother playing and you wanted to do it, too.”

“We really played together a lot, huh?” I mused, thinking of Saturday mornings, shag carpet, and the blowing of dust from game cartridges. “Do you remember the wrestling game?”

For my brother, watching World Wrestling Federation broadcasts was a religious experience. For me, the broadcasts meant I had more time to spend with my brother. It’s no surprise, then, that WWF WrestleMania became part of our repertoire. The game was released in 1989 by Acclaim Entertainment, and was the first WWF-licensed game for the NES. The game’s release signaled the beginning of a ten-year partnership between WWF and Acclaim, which also developed WWF Super WrestleMania for the SNES. While the NES version featured only six wrestlers, Super WrestleMania allowed an individual to select from ten characters, including The Undertaker and Jake “The Snake” Roberts, which were exclusive to the SNES version. Though Cory described the game’s controls as “clunky and unresponsive”—which I won’t contest—my memories include rapidly tapping any and all buttons in order to body-slam my way to a lucky victory.

Additional NES games that my brother and I played and that were later adapted for the SNES include The Addams Family, Krusty’s Super Fun House, Teenage Mutant Ninja Turtles: Tournament Fighters, and Wayne’s World.

Despite the release of newer technology, my brother remains a NES loyalist; in fact, he believes that most of the buttons on new controllers are “unnecessary.” When we received a Nintendo 64 for Christmas in 2000, my brother tried to play WWF WrestleMania 2000 for two days before declaring the N64 controller “too complicated.” (WWF WrestleMania 2000, by the way, was the first WWF game to be released after the organization ended its relationship with Acclaim.) I grew to love the system, however, and eventually purchased a PlayStation 2 as well. At thirteen years of age, my PS2 the most recent gaming system I own. It is also the first system entirely my own; my brother, as expected, won’t touch the third-party wireless controller I had for it.


I have to smile, though, because, despite our differing viewpoints on modern gaming, we still love the platform games of our childhood.

“There’s nothing else I ever need to play,” my brother said. “Just Nintendo.”

Check out more of Dawn’s work at her blog and follow her on Twitter.

2 thoughts on “Guest Post: Just Nintendo”

  1. Beautiful pieces, thanks for sharing the memory….
    My greatest experience with NES was playing side pocket or Tetris together with the rest of the family, including my sister and my father… Meanwhile my mother just love to watch all of us playing, laugh, mad and sometimes being pissed of each other…
    My late parents are parts of the traditional family actually but they very supportive with my gaming hobby(they bought me a NES,playstation X and then my gaming PC), in the middle of society whom thought that video games will corrupt our children minds and made them unsocial, fat,and lazy stupid boy that only knew how to play(thankfully I’m not one of them, and I never met somebody like that along my gamer acquintance).
    Keep up something like this…
    And glad to find this site, although we live in different country, with different culture, experience among gamers are still the same and will bond us forever,

    1. Thank you so much for reading my story! Like you, I have a lot of fond memories of playing with my brother. I’m pretty sure he got frustrated with me at times, too, as I was just four years old, and I was finding ways to defeat him at his own games. (I attribute that to rapidly pressing any and all buttons, rather than attributing it to, you know, actual skill, haha.) And again, as you said, I think our mom just enjoyed watching us spend time together. Gaming can truly be a family affair. I know of a family who plays several different PC games together, and they really enjoy it. It’s not distracting, it hasn’t made them lazy; it encourages them to strategize and have fun with each other. I’m sure that they will have many happy memories of gaming, too. Again, thank you for such a personal comment; it was greatly appreciated.

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