There’s nothing worse than turning on a device and realizing the batteries are dead. This situation is far worse when you’re eight-years-old, and the dead batteries are blamed on you. The Super Scope for the SNES required a whopping six AA batteries. That’s not cheap. Continue reading Guest Post: The Case of the Dead Batteries
Approximate Release Month: February 1992
Genre: Light gun shooter/Minigame collection
Super Scope 6 was the pack-in game for the Super Nintendo’s first official peripheral, the Super Scope.