There’s nothing worse than turning on a device and realizing the batteries are dead. This situation is far worse when you’re eight-years-old, and the dead batteries are blamed on you. The Super Scope for the SNES required a whopping six AA batteries. That’s not cheap. Continue reading Guest Post: The Case of the Dead Batteries
Guest Post: Every SNES Button From Worst To Best
The Super Nintendo Entertainment System has several buttons. Modern scientists estimate it has as many as seven to ten buttons. However, one has to wonder: Which button is best? Continue reading Guest Post: Every SNES Button From Worst To Best
Guest Post: Late to the A Link to the Past Party
I was afraid that it would be hard to go back to a game seven years older than the first Zelda game I had completed: The Legend of Zelda: Ocarina of Time. While the adjustment to the combat was initially difficult, I found that there’s a lot to like about The Legend of Zelda: A Link to the Past. Continue reading Guest Post: Late to the A Link to the Past Party
Guest Post: Just Nintendo
I started playing Nintendo games before I learned how to write my name properly.
A week of something different
Tomorrow is my birthday, and I’m celebrating by taking a week off from playing Super Nintendo games.
But I want you all to keep visiting the site. So I’ve asked some folks who aren’t “video game bloggers” to write about the SNES in any way they see fit. That means this week will be filled with content completely different than what is usually posted on SNES A Day. I’m thrilled to see what is coming, and I hope you are too!
Thanks for reading SNES A Day!
SNES A Day 125: X-Zone
Approximate Release Month: November 1992
Genre: Light gun shooter
Developer: Kemco
Publisher: Kemco
X-Zone x-ceeds x-pectations.
SNES A Day 124: Wordtris
Approximate Release Month: November 1992
Genre: Puzzle
Developer: Bullet Proof Software
Publisher: Spectrum HoloByte
Wordtris throws away the simplicity that made Tetris so great.